More variety of game objectives and maps: 1-2 games each for

Regular % games

Multi-Koth

Tiered % (not too much of a fan of this one)

Control Points

Extra small % (1/2x map size, 1/2x blast radius, 2x leveling speed if that's controllable, otherwise 20 or 24 spawn level would suffice)

Statistic Objectives

Or you can combine them all sorta:

Point System

I think we can all agree that the 321 point system (from s9) is terrible compared to the 6...1 system (from s8). While awarding more points to the top teams makes sense, the bottom 2 teams often are left with no choice but to make their way towards the koth very early on. I think that all teams should have a % goal at all times, so I also heavily suggest this point system: